[News] Great Real Time Strategy Game about ww2 : Blitzkrieg
[News] Great Real Time Strategy Game about ww2 : Blitzkrieg
Hello all !
this is a little blitzkrieg Review and my first post in Third Reich Forum
Story :
Eisenhower, Rommel, Zhukov; Assume your rightful place among the great generals commanding the Allies, Germans or Soviets as they advance through the decisive battles of WWII. Blitzkrieg is the latest development in WWII real-time strategy gaming combining flexibility, historic accuracy and endless playability into one of the most challenging and enjoyable games yet!
Blitzkrieg's unique and completely flexible campaign structure puts you in control of deciding how your forces will fare in each of the major engagements that comprise three central Campaigns. Hardcore vets have the option of engaging the enemy immediately in a desperate struggle for battlefield dominance, or more cautious players can choose from pre-defined or unlimited randomly generated side missions as they gain experience, promotions and weapons upgrades as well as wear down the enemy before the central conflict.
Historical accuracy is pushed to the edge as each unit is endowed with the actual capabilities and characteristics that existed at the time. Details such as the thickness of a tank's armor down to the range of infantry rifles add a level of previously unprecedented realism. Each campaign has been meticulously researched to provide an accurate depiction of the battles that took place, while still maintaining the flexibility (and fun!) necessary to let you play the way you want.
Two robust editors are Blitzkrieg's keys to unlocking endless game play possibilities. The Mission Editor allows you to generate and add your own missions, chapters and campaigns according to the options you want most, from level of difficulty to type of action. The Resource Editor gives you total license to redesign the game, add or modify units, characteristics, colors, textures, sounds and more - unlimited freedom to play the game on your terms.
Key Features :
Flexible campaign structure that frees you from standard difficulty and level settings
Historically accurate campaigns where you lead the Allies, Germans or Soviets through actual WWII battles in real time
Mission and Resource editors let you create new campaigns, chapters and missions as well as completely modify the game environment and units
Realistically rendered 3D terrain including over 350 various buildings and objects
Command over 200 types of military vehicles and equipment and more than 40 different infantry units that interact naturally, based on their actual physical properties and characteristics.
Build bridges, dig trenches and pits, lay mines, resupply and repair units and call in air support when needed
Battles feature different seasons, climate zones, and weather conditions that affect game play
Multiplayer LAN and Internet support
System requirements :
Windows 98 / Me / 2000 / XP
Microsoft DirectX 8
Pentium II 366 MHz (Pentium III 600 MHz recommended)
64 Mb RAM
Riva TNT, 8 Mb (GeForce256, 32 Mb recommended)
Release : 1st half 2003
Official links :
CDV Software Entertainment
Nival Interactive
And the best Fan site (lol it's mine but it's french language ) :
this is a little blitzkrieg Review and my first post in Third Reich Forum
Story :
Eisenhower, Rommel, Zhukov; Assume your rightful place among the great generals commanding the Allies, Germans or Soviets as they advance through the decisive battles of WWII. Blitzkrieg is the latest development in WWII real-time strategy gaming combining flexibility, historic accuracy and endless playability into one of the most challenging and enjoyable games yet!
Blitzkrieg's unique and completely flexible campaign structure puts you in control of deciding how your forces will fare in each of the major engagements that comprise three central Campaigns. Hardcore vets have the option of engaging the enemy immediately in a desperate struggle for battlefield dominance, or more cautious players can choose from pre-defined or unlimited randomly generated side missions as they gain experience, promotions and weapons upgrades as well as wear down the enemy before the central conflict.
Historical accuracy is pushed to the edge as each unit is endowed with the actual capabilities and characteristics that existed at the time. Details such as the thickness of a tank's armor down to the range of infantry rifles add a level of previously unprecedented realism. Each campaign has been meticulously researched to provide an accurate depiction of the battles that took place, while still maintaining the flexibility (and fun!) necessary to let you play the way you want.
Two robust editors are Blitzkrieg's keys to unlocking endless game play possibilities. The Mission Editor allows you to generate and add your own missions, chapters and campaigns according to the options you want most, from level of difficulty to type of action. The Resource Editor gives you total license to redesign the game, add or modify units, characteristics, colors, textures, sounds and more - unlimited freedom to play the game on your terms.
Key Features :
Flexible campaign structure that frees you from standard difficulty and level settings
Historically accurate campaigns where you lead the Allies, Germans or Soviets through actual WWII battles in real time
Mission and Resource editors let you create new campaigns, chapters and missions as well as completely modify the game environment and units
Realistically rendered 3D terrain including over 350 various buildings and objects
Command over 200 types of military vehicles and equipment and more than 40 different infantry units that interact naturally, based on their actual physical properties and characteristics.
Build bridges, dig trenches and pits, lay mines, resupply and repair units and call in air support when needed
Battles feature different seasons, climate zones, and weather conditions that affect game play
Multiplayer LAN and Internet support
System requirements :
Windows 98 / Me / 2000 / XP
Microsoft DirectX 8
Pentium II 366 MHz (Pentium III 600 MHz recommended)
64 Mb RAM
Riva TNT, 8 Mb (GeForce256, 32 Mb recommended)
Release : 1st half 2003
Official links :
CDV Software Entertainment
Nival Interactive
And the best Fan site (lol it's mine but it's french language ) :
- Dan Reinbold
- Member
- Posts: 1199
- Joined: 13 Nov 2002, 20:29
- Location: The Wilds of Northern Canada
- Contact:
Hey Diggar! Fancy meeting you here! Hahahaha That's so funny! Oh how the world goes round.....You are the first person on any of those game forums that I met on one of these "Marcus Wendel Productions" as I call them. Oh yeah I'm The Desrt Fox (TDF) at the below website. You know me right?
Guys this game is going to be by far the greatest of the great, until maybe Blitzkrieg II comes out in the far future. Unlimited units (have as many as your computer can handle) over 250 different types of units, tanks, planes, infantry you name it. Also the infantry can build trnehces so using the good old editor you can build a WWI type battle! Here are some creenshots to drool at:
No, the best site is actually here, http://mysite.freeserve.com/Blitz/Main.htm
Kidding Diggar old friend, your's is nice, except I can't read French. That site I posted is a future clan site. I'm Forum Administartor at the forum.
Wow, that's funny to see Diggar here. Hope those screenys weren't too big! Enjoy them!
Regards,
Zachary[/img]
Guys this game is going to be by far the greatest of the great, until maybe Blitzkrieg II comes out in the far future. Unlimited units (have as many as your computer can handle) over 250 different types of units, tanks, planes, infantry you name it. Also the infantry can build trnehces so using the good old editor you can build a WWI type battle! Here are some creenshots to drool at:
No, the best site is actually here, http://mysite.freeserve.com/Blitz/Main.htm
Kidding Diggar old friend, your's is nice, except I can't read French. That site I posted is a future clan site. I'm Forum Administartor at the forum.
Wow, that's funny to see Diggar here. Hope those screenys weren't too big! Enjoy them!
Regards,
Zachary[/img]
Yes armor and such can be dug in for better protection. Alas Daniel, this game isn't coming out till the 1st half of 2003, probably June, so it will take awhile. What don't you come and join the forum at the site a posted? At leats you can find out more there. Not wanting to sound like an advertisor of course.....
Zachary
Zachary
- Panzergrenadier (20)
- Member
- Posts: 70
- Joined: 13 Dec 2002, 16:46
- Location: Deutschland
- Contact:
No, not January at all. March at earliest, because the demo isn't out and it is supposed to be out two months before the release. The website says 1st half 2003, and it used to be first quarter 2003, so I'd say sometime in June.
Yes, it is like Sudden Strike, only much better. More units, a built in modder. This game will be the greatest ever WWII game!
Regards,
Zachary
Yes, it is like Sudden Strike, only much better. More units, a built in modder. This game will be the greatest ever WWII game!
Regards,
Zachary
- Christian Ankerstjerne
- Forum Staff
- Posts: 14051
- Joined: 10 Mar 2002, 15:07
- Location: Denmark
- Contact: