Military Operations - New World War 2 Operational Wargame

Discussions on WW2 and pre-WW2 related movies, games, military art and other fiction.
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GeorgeVV
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Joined: 12 Jun 2017, 22:14
Location: Eindhoven

Military Operations - New World War 2 Operational Wargame

#1

Post by GeorgeVV » 07 May 2018, 23:30

Hi,

I've been a frequent visitor to this forum while conducting research on OOB's and equipment data for our upcoming game "Military Operations" and I thought it might be of interested to you to tell you a little bit about it. The game itself is not yet complete but we are about to release a free benchmark application so people can test if their PC's will be able to run the game.

The main reason for a benchmark is that the game will model, in real-time 3D, historically accurate divisional-sized units modeled at the individual soldier & vehicle level. This is where the information gathered from a multitude of posts on these forums comes in: the unit composition is based (as much as possible) on historical information so this means that if a certain unit had X tanks and Y trucks, then that is the exact number of tanks and trucks the game will contain for this unit as well.

I you want to know more, feel free to ask any questions and if you want to read more about the project you can have a look at the website: http://militaryoperationshq.com or on Steam: https://store.steampowered.com/app/8216 ... Benchmark/.

Cheers

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