Squad Leader Combat Course Basic Practice

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PassandReviewofWW2
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 06 Mar 2019 18:09

Turn Two: Russian Player Prep Fire Move Phase
SU Expended Start MP in Stone Building
a. 15 MP expended to Enter Road Hex
b. 1 MP to Enter Broke German SS Units Hex
c.The SU 100 may enter the German Infantry Unit Hex , without expending any additional MP, unless conducting Overrun
d. The SU 100 need not conduct Overrun , German Units are already Broke.
e. As the SU enters the German Unit Hex , Russian Player states SU 100 Expends 1 MP to Enter Hex, all MP of SU 100 , being expended at this Point
remains in Motion, Place Motion Counter
f. German Units in Hex, Broke, may not Attack, ( in Close Combat vs Infantry Units broke Units have Defense Factor Only)
h. Rout Rules State that Broke Units MUST Rout when next to Armed Opposing Units, placing at least One Hex Distance between Routing Unit and Opposing Armed Unit-
i. The First Hex Routed To must have the One Hex distance Factor or Routing Units are Eliminated for Failure To Rout
The ability of The SS To Clear the Russians from Stone Building now appears unlikely, with Turn 3 next, and the Depleted German Force Available
IMG_3274[1].JPG
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PassandReviewofWW2
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 06 Mar 2019 18:10

German Defensive Fire vs SU 100- Panzer Faust Shot DR 11 result Miss
IMG_3276[1].JPG
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PassandReviewofWW2
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 06 Mar 2019 18:14

Turn Two: Russian Move Phase the SU 100 Enters the Cross Road Hex, expending all Remaining MP , remain in Motion
German Units will be eliminated for Failure to Rout during Rout Phase
No Other German Units able to Stop SU 100, elimination of German 10-3 Leader 2 more SS Squads , severely handicap German ability to continue attack
IMG_3277[1].JPG
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PassandReviewofWW2
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 06 Mar 2019 18:16

Any one of Russian Trucks can move down the Road, to where the Remaining German Broke SS Squads are to inflict DM Status on THem,
further Complicated German Regroup efforts

PassandReviewofWW2
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Location: Europe

Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 07 Mar 2019 18:06

Turn Two: Russian Turn Two Prep Fire-Move
1. German Defensive Fire- Panzer Faust Shot DR of 10 color dr 4 white dr 6
a. PZ Faust To Hit # 10
b. Dice Roll Modifier vs Moving Target +2
c. PZ Faust To Hit 10 reduced -- 2 for each Hex from Firing Hex to Target Hex = -6
d. 8-1 German Leader Hex is Hex Range 0 to Target SU 100 2 Hex
e. 8-1 German Leader PZ Faust Modified To Hit # 4/Original # 10 - 6= 4/ DR of 2/ added To Dice Roll-Moving Target +2 = 4/ would Score Hit
f.Back Blast Penalty- The German 8-1 Leader firing from inside Building or From Vehicle/suffers Back Blast Penalty
g. Back Blast Penalty is resolved on 1 Fire Power Line of Infantry Fire Table
h. The color dr of 4, result , Morale Check
i. The German 8-1 Leader must take a Morale Check due to the Back Blast

ChristopherPerrien
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Location: Mississippi

Re: Squad Leader Combat Course Basic Practice

Post by ChristopherPerrien » 07 Mar 2019 20:44

Like bad good dream that village board is . I always associate it with scenario Sowcho's 79. Intense battle , Smell of death and smoke of burning tanks rising off the board.
Squad Leader with Cross of Iron expansion . best wargame made at the time 8-)

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