Squad Leader Combat Course Basic Practice

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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 25 Feb 2019 18:27

The Russian Squad, 4 MF, expends 1 MF to enter Street, 2 MF to Enter Building, during advance Phase, move to Wood Building portion
IMG_3209[1].JPG
next to SU 85
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 25 Feb 2019 18:29

There are no German Units with LOS to Russian Squad Crossing the Street to Fire on the Russian Squad
IMG_3213[1].JPG
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:15

The German Player replies, that there is a LOS to Russian Squad Crossing the Street,
but declines to Defensive First Fire, to instead direct all Fire to Russian 9-1 Leader Stack in Stone Building, considering that is the objective, and with the Tiger Knocked out, and the SS Squad/Hero getting wiped out, that objective will be more difficult
The Russian SU 100 is not affected by Infantry Fire Power ,Table results
a LOS Check Post Game with String or Fishing Line , placed from Center Hex dot Firing Hex, to Center He dot Target Hex shows a LOS does exist , vs Unit moving thru that Hex, .
Truck Option: The Russian Player could use one of the Trucks to enter German Units in Road Hex with King Tiger Wreck,
this tactic, Once the Truck enters the Road Hex with German Units, those Units would not be able to Fire outside of that Hex, by Rule that if opposing Unit, even a Truck, enters Units Location , that unit may not Fire outside of That Hex
IMG_3217[1].JPG
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PassandReviewofWW2
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:22

Turn One: Russian Player Move Phase
After moving across the Street, into the building , the Russian Squad , may become concealed, at the end of Russian Turn One,
IMG_3217[1].JPG
if no German Unit has LOS
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:24

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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:36

Turn One Russian Player Turn-German Player Defensive Fire:
The German SS Platoon Next to SS Units in Road Hex may NOT Fire on Russian 9-1 Leader Stack,
By Rule the Hedge,Green Strip, Blocks Same Level Line of Sight,
German Player Defensive Fie , Panzer Faust Capability, Range
By Rule: 1. To Determine if German Unit has a Panzer Faust, a check dr is Made, 1-3 the Unit has a Panzer Faust and can Fire it
a. Modifiers to the check dr -1 for 1945, +1 Single Man Counter, or Leader, +1 Half Squad Crew, +1 if Fired at Target other thatn
AFV/Tank/Armor Vehicle
b. Panzer Range 1945 is 3 Hexes, from Firing Hex counts as 0 -3 Hexes/In Example Shown, the German 103-3 Leader , SS Squads, are
at Hex 0, The Russian SU 100 is at Hex 3
IMG_3220[2].JPG
c. To HIt # for Panzer Faust is 10
d. each Hex including Firing Hex , a +2 To Hit Dice Roll Modifies is added, as well as Hindrance, Target Size, TEM
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:42

The SS Units in Wood Building Behind Hedge, Can Fire on Russian Commissar Stack, Firing along the Hedge Side, across the Road, across the Stone Wall /Gray Strip/-Hex Side to Stone Building
The SS Squads with LMG , Fire Power 11/German Leader ship -1
Hindrances to that Fire , Hedge Side +1 -Stone Wall Hex side +1- Wreck Counter +1
TEM- Russian Commissar Stack in Stone Building +3
Total Modifiers Hindrance= +6 German Leader Ship Direction -1
IMG_3220[1].JPG
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:54

Turn One: German Defensive Fire
The German 10-3 Leader /2 SS Squads 8 Fire Power Factors,Infantry Fire Table, Fire on Russian 9-1 Leader Stack in Stone Building with SU 100
Hedge +1 Hindrance
Stone Building +3
German Leadership Direction -3
Total Dice Roll Modifier +1 after Subtracting German Leadership factor
Dice Roll 9- +1 Modifier results in NO Effect
To Resolve Infantry Fire Power attack , refer to Infantry Fire Tabel
Calculate Fire Power, compared to Fire Power Columns
The Dice Roll # with any Modifiers, final Result, is Cross Referenced on the Dice Roll on the Number Line 1 to 15 index Left Margin on Fire Table
IMG_3223[2].JPG
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 26 Feb 2019 19:55

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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 27 Feb 2019 17:24

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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 27 Feb 2019 17:35

Changing a Gun/Vehicle/AFV Covered Arc
During the Owning Player Fire Phase- Prep Fire-Defensive Fire/Advancing Fire etc
The Gun/Vehicle/Turret is rotated to a Hex Line, Where the Counters Gun Depiction intersects a Hex Line
For Each Hex Line rotated NON Turreted Guns incur a + 3 per Gun Hex Interest Line Change, and + 1 each additional Hex line , during that Change
Guns or Turreted Guns with Circle around Gun/AFV +1 and + 1 Each Additional
Guns Turreted Guns with Square- + 2 - +1 Each Additional Hex Line
IMG_3228[1].JPG
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 27 Feb 2019 17:36

Covered Arc may be Changed During Owning Player Fire Phase:
1. During the Fire Phase if the Gun Fires
2.End of Fire Phase if Gun does not Fire
IMG_3229[1].JPG
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 27 Feb 2019 17:47

Panzer Faust Rules: After Making Panzer Faust Check dr 1-3,Leadership Mod does not apply to check Unit then has Panzer Faust in Position to Fire
Panzer Faust To Hit # 10
For Each Hex including Firing Hex, this # is Lowered by 2
In Example Shown: The PF To Hit # is 8, to the Russian SU 85 in Adjacent Hex
From the Firing Hex Range 0 to Target Range 1 Hex
The German Player Dice Roll to Hit would have to be 8 or Less
1. If the SU 85 was back another Hex, 2 Hex Range- the Panzer Faust To Hit Number would be Lowered by 4, to 6
a. Point Blank Fire -2 does Not Apply to PF To HIt/Leadership Modifier does not Apply
b.Target Size if applicable would apply as a Dice Roll Modifier to To Hit Dice Roll as would Moving Target +2
c. Hindrances Smoke- Hedge/Wall side etc apply/Pinned Units +2 To Hit
In example Shown- The SU 85 is Not Moving,, is Not a Small Target-
IMG_3230[1].JPG
the PF To Hit is 8
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 27 Feb 2019 17:54

Turn Two:
German Player Prep Fires on Russian 9-1 Leader Stack in Stone Building Location with SU 100
A LOS Check , by Rule can now be made using Fishing Line or String
The LOS Check indicates that the Hedge , touches the String, adds a + 1 Hindrance to German Prep Fire, +3 Stone Building TEM
German Leader Ship -3 = Total + 1 Prep Fire Dice Roll Modifier to the German Dice Roll of 8/Result of Pin Task Check vs Russian 9-1 Leader and Squads/The SU 100 is not affected by Fire, unless Crew Exposed
IMG_3233[1].JPG
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Re: Squad Leader Combat Course Basic Practice

Post by PassandReviewofWW2 » 27 Feb 2019 17:56

Turn Two: German Prep Fire result of Pin Task Check/ No Effect vs Russian Units
German Move Phase: The SS 8-1 Leader 2 Squads prepare to Move
IMG_3234[1].JPG
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