POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 17:40

Turn One: German Player Setup First Move First
1. German Prep Fire German 88 Rolls 12 results in Gun Malfunction
a.Place Prep Fire/Gun Malfunction Counter/Blue
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 17:45

Turn One: German Prep Fire
1. Next Prep Fire Unit German HMG 7 FP attack Level Two, Loses Concealment
a. FP attack DR of 7 + 2 Wall Advantage on 7 Fire Power Column result Pin Task Check vs Russian Fire Support Group
German HMG exhaust ROF/color dr of 5/w dr 2
b. Russian 10-2 Leader pass Pin Task Check, remaining Squad/Gun Pinned /Pin Task Check Dice Roll s 10-111-11
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 17:50

Turn One German Prep Fire: HMG Stone Building Level Two 7 Fire Power vs Russian Group at Wall
a Pin Task Check Dice Roll 10
b. Russian Leader 10-2 Leader Ship -2 Modifies Dice Roll to 8
c. 8 exceeds Morale of 7 of HMG 447 Squad result Pin
e. remaining 447 Squad w/MMG each Take PTC, DIce Roll Results in each remaining Squad at Wall Pinned
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 17:56

Turn One: German Player Prep Fire /Move Phase
a. Russian Defensive Fire Phase ; SU 152 Fires on German HMG LEvel 2
b. Infantry Target Type 7 To Hit # Dice Roll of 9 Result in Miss
c. Modifiers + 1 Buttoned Up
d.+5 TEM
e. Place -1 Aquisition Counter on SU 152
f. Russian Pinned Fire Support Group/10 Fire Power/NO ROF for Pinned MGS/ at Wall Now Fires at German HMG /No Effect
g.End German Turn One, German MG Team LEvel 2 moves back to gain Concealment
concealed MG Teams Move UP
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 17:58

Turn One : German Advance Phase / MG moves back to Gain Concealment at end of German Turn One
Concealed MG Move up
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 18:01

Turn One : Russian Player Turn
1. Each Player Turn both sides Rally Broken Units attempt to Repair Malfunction Weapons
a. German Repair dr of 5/ 88 Gun is not repaired/
b.Next Repair Attempt during Turn Two German Rally Phase
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 16 Mar 2019 20:01

AFV/Guns/Ordnance To Hit Table and Target Types
1. Vehicle Target Type : Apply to All Vehicles /AFV
2. Infantry Other Target Type: Apply to Infantry / Guns etc
3. Area/Mortars:/Guns Ordnance Apply to Area Fire/Mortars /Smoke Rounds
A. Infantry Target Type Range 0-6 Hexes To Hit # 8 /Black Number followed by Red Number
Range 7-12 To Hit # 7/6 First Number Black applies to German Guns
Second Number Red Applies To Russian Guns To Hit #
The Russian SU 152 To Hit # is 6 Infantry Target Type
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 18:55

Turn One: Russian Player Turn Prep Fire
a. From East Board edge/ Fire Support Wall Group Prep Fires at Concealed German HMG/Crew Level 2 Stone Building J 8
b. Fire Power : 3 Rifle Squads x 3 - 12 FP/ HMG- 6 FP/ MMG x 2 - 8 FP / vs Concealed Unit
c. Rifle Squads Normal Full Fire Power Range 4 Hexes/Long Range 8 Hexes half Fire Power/May Not Fire/ Normal Fire Power/ Beyond 8 Hexes
d. Total Fire Power= 10 Fire Power Factors/Russian Leader Ship Direction -2/ 10-2 Leader /German Unit +5 Stone Building
e. IFT Dice Roll result 8 + 3 =11 Line /10 Fire Power Column No Effect/ Infantry Fire Table Result on 10 Fire Power Column /Infantry Fire Table
2- Red dr ROF HMG /Maintain ROF/May Continue Prep Fire
6- Black dr ROF MMG Exhaust ROF
2 Blue dr RoF MMG Maintain ROF May Continue to Prep Fire
f. Squads may Prep Fire Once in Prep Fire Phase
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:01

Turn One Russian Player Prep Fire Continued/ Fire Support Group Prep Fire No Effect vs Concealed German HMG
a. Next to Prep Fire on German HMG/ SU 152/ Infantry Target Type to Hit # 6/7-12 Hex Range
b.Modifiers added to the To Hit Dice Roll - +1 Buttoned Up/TEM +5/Concealed Unit + 2
c. To Hit DR 10 = Miss/ Aquisition cannot be Gained on Concealed Target- Once Target Loses Concealment- Gun Aquisition -1 after First Shot -2 Subsequent Shot /Modify To Hit Dice Roll
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:06

Turn One Russian Player Move Phase:
a. SU 152 w/Rider Squad 628/Smoke Capability #3/ will move up the Road next to Stone Wall, Gray Zig Zag Strip
SU 152 Rider receive Wall TEM +2 Riders/Hull Down for SU 152 MOVING along Road
b. German HMG /Crew /Defensive Fire No Effect/HMG exhaust ROF/ SU 152 Rider move Thru Wall, across Wire/Hedges are Wire
to Unload East Large Fort
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:10

Turn One Russian Player Move Phase:
a. SU 152 expends Start MP/1 MP /From Red Point to Hex Shown, German HMG Defensive Fire Fire , Pin Task Check vs Rider/Rider Pass Pin Task Check
German HMG MAY NOT FIRE again after EXHAUST ROF unless Target is MOVING ADJACENT TO HMG/ NO RESIDUAL FIRE POWER IS PLACED BY
WALL TEM THAT REDUCES RESIDUAL FIRE POWER ONE COLUMN TO LEFT FOR EACH POSITIVE TEM MODIFIER
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:13

Riders that Fail Morale Checks/Pin Task Checks must BAIL OUT /OFF Vehicle
In Example Shown: German MG 7FP attack Dice Roll 8/ 4+4 Doubles results in Cowering / from 7 FP to 4 FP Column No Effect vs Riders/+ 2 TEM Wall Adv

PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:16

ALL German MGS Marked w /First Fire Counters have Exhausted ROF
Russian Player decides to Push SU 152 /w Rider to cross Wall then Wire/ SU 152 will Fire Main Armament/Rider Bails out /When Not Enough Vehicle MP remaining to Unload
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:19

SU 152 Moves to Hex Indicated to Cross WIre/Hedges are Wire/IF SU 152 Bog Check for Crossing Wire =12 or More/SU 152 Would Bog in HEX shown
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 18 Mar 2019 19:22

Turn One Russian Move Phase: SU 152 Crosses Wire + 2 MP/+1 MP Open Ground/ Bog Check Dice Roll 6 Modified + 2 Wire/+ 1 Normal Ground Pressure
NO BOG/ color dr 1 Breaches Wire/Place Breach Counter/ Following Units may pass thru Wire no Extra MP/MF or Bog Check
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