POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 19 Mar 2019 17:20

Turn One: Russian Player Move Phase
a. SU 152/13 MP/ continues moving, crossing Wire, 2 MP Cross Wire/1 MP Cost of Terrain , Open Ground to Hex Shown total MP 11/Bounding First FIre/During Move/Target German 88/To Hit DR Modifiers/+4 Fortified Stone Building/-1 Target Size/
b. SU 152 Firing while Moving +6- result Miss/ place -1 Aquisition Counter
c. 628 Squad Bails out, passes Bail Out Morale Check DR 7/ Placed beneath SU 152/ Expends Stop MP/Total MP 12/ Russian Player states 13 th MP Spent
in Delay. ALL MP Expended/ Vehicles must expend all MP during Move Phase , moving to another Hex
d. The Concealed German 436 Squad in Single Stone Building/ Ground Level cannot Defensive Fire vs SU 152 or Russian 628 Ground Level
IMG_3341[1].JPG
SSR: All Wood Hexes are Stone Rubble,
1. By Rule Stone Rubble, extends across Hex sides of Rubble Hex and is a half level OBSTACLE to same Level , Line of Sight
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PassandReviewofWW2
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Posts: 991
Joined: 09 Aug 2016 19:24
Location: Europe

Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 20 Mar 2019 19:25

Turn One: Russian Player Move Phase continued:
1. SU 152 Bounding First Fire /Motion Non Stop Fire/ vs German 88/ Russian 628 Squad Bails Out Morale Check, Pass, Bails Out In Hex Beneath SU 152
Bailing Out /No MP cost For Vehicle or MF For Passengers
2. Calculating To Hit Modifiers to To Hit # and To Hit Dice Roll
a. Check To HIt Table Target Type/Range for To Hit #/In this Case/Guns / Infantry Target Type Applies/To Hit Number is 8
b. There are Two Tables:/Case/ Modifiers/ added to these Modifiers/TEM/ /is Applicable
Firer Modifiers
Target Modifiers
3. Calculate Modifiers of To Hit # 8/ Bounding First Fire /Non Stop Fire
a.SU 152 as Firer Modifiers: Case B +2/Case C +3/Buttoned Up +1/ Total + 6
To Hit Lower dr x 2 added to + 6/ Example if To Hit DR 5+1 =6 / Lower dr of 1 x 2 /2 added to + 6 Modifier
b.Target Modifiers /88 Gun Large Target - 1
c. TEM/Stone Building + 3/Fortified +1
d. Total Modifiers 9/subtract from To Hit # 8 result -1/ To Hit #/ Rolling Two die, there is no -1 Possible/Only by To Hit DR of Critical Hit
DR of 2/ each die with a 1/followed by dr 1-2 scores Hit for Non Stop Fire without having Gyro Stabilizer
IMG_3341[1].JPG
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PassandReviewofWW2
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Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 20 Mar 2019 19:26

IMG_3342[1].JPG
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PassandReviewofWW2
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Posts: 991
Joined: 09 Aug 2016 19:24
Location: Europe

Re: POZNAN , Feb 22, 1945 Replay Advanced Squad Leader

Post by PassandReviewofWW2 » 20 Mar 2019 19:26

IMG_3343[1].JPG
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