"Battle Academy" by Matrix Games

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Peasant
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Posts: 798
Joined: 16 Oct 2018, 18:21
Location: Ukraine

"Battle Academy" by Matrix Games

#1

Post by Peasant » 17 Aug 2020, 16:27

INFO: A turn-based strategy game which is approachable, absorbing and visually appealing yet detailed, Battle Academy aims to please strategy gamers with a blend of intuitive design and compelling gameplay.

https://www.matrixgames.com/game/battle-academy

The team at Slitherine worked with Professor John Buckley, Military Historian at the University of Wolverhampton and a keen wargamer himself, to make sure that the strategy, tactics, scenarios and available firepower of the battles fought in WW2 were turned intorealistic AI behaviour, powering expertly crafted battles.

The game engine is also completely script-driven, allowing players to create their own missions and scenario in a simple and effective way.

Image

Screenshot: The crew of this Panther is about to have a bad time.

Control British, US, Polish, Canadian forces in 3 epic campaigns covering more than 30 varied battles or take control of Italian and German forces in multiplayer. Select from a vast array of equipment including 100 units from 6 nations - Shermans, Fireflys, Panthers, Tigers, Stukas, Hurricanes, P47s and much more! Gameplay includes ambushes, line of sight, artillery barrages, airstrikes, scouts, morale, APCs, flame throwers, heavy bombers, snipers and suppression. Your units gain experience as they fight. Get promoted to Veteran and Elite status and gain new skills.

Players have huge modding opportunities. The game has been designed so that its easily moddable and accessible scripts control all aspects of combat, user interface and the game's appearance.The revolutionary server-based PBEM++ Slitherine system completes the package, for a gaming experience that will certainly please both hard core wargamers and newcomers.



FEATURES:

3 campaigns covering more than 30 varied battles

A vast array of equipment including 100 units from 6 nations - Shermans, Fireflys, Panthers, Tigers, Stukas, Hurricanes, P47s and much more

Gameplay features include ambushes, line of sight, artillery barrages, airstrikes, scouts, morale, APCs, flame throwers, heavy bombers, snipers and suppression

PBEM++ Slitherine multiplayer system

Huge modding opportunities

REQUIREMENTS:

OS
Windows Vista/7/8/10

CPU
Intel P4/AMD Athlon XP or better

Memory
1GB RAM

Video
128Mb DirectX 9 Compatible Graphics Card

Sound
DirectX Compatible Sound Card

Display Resolution
Variable, 640x480 and up (Higher resolutions require better processing power)

Published by Slitherine Ltd ©2014. All Rights Reserved. Developed by Slitherine Ltd. All rights reserved. Battle Academy, Blitzkrieg France, Operation Sealion, Operation Market Garden, Operation Husky, Rommel in Normandy, Fortress Metz. Slitherine Ltd 2014. All brands and associated imagery featured in this game are trademarks and/or copyrighted materials of their respective owners. All rights reserved.

Peasant
Member
Posts: 798
Joined: 16 Oct 2018, 18:21
Location: Ukraine

Re: "Battle Academy" by Matrix Games

#2

Post by Peasant » 08 Feb 2023, 22:31

Today I've decided to come back to this little game and record myself playing it:



P.S. I apologise to all my virtual solders who died because of my tactical blunders. :milwink:


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