Tactical Replay JagdTigers at Klingenberg April 1945

Discussions on all aspects of WW1, WW2 and Inter-War Era reenactment.
PassandReviewofWW2
Member
Posts: 165
Joined: 09 Aug 2016 19:24
Location: Europe

Tactical Replay JagdTigers at Klingenberg April 1945

Postby PassandReviewofWW2 » 30 Aug 2017 17:29

Location West of Stuttgart Germany

PassandReviewofWW2
Member
Posts: 165
Joined: 09 Aug 2016 19:24
Location: Europe

Re: Tactical Replay JagdTigers at Klingenberg April 1945

Postby PassandReviewofWW2 » 30 Aug 2017 18:08

For Those who own the Advanced Squad Leader Game System, Beyond Valor Module, Yanks Module, the action between the French Battle Group 5 and the German Heavy Anti Tank Battalion can be simulated/Replayed Re enacted" in the Following Advanced Squad Leader Scenario:
Title: Klockwork at Klingenberg
Date: April 5th 1945
Location: Near NordHeim-Klingenberg Enz River
Scenario Situation: U S and Allied Task Forces that were across the Rhine moved at top speed to preempt German Units From Regrouping. Near Klingenberg a French Task Force ran into a patchwork of German Units withdrawing to the ENZ River Position.

Use Map Board # 60 Hexrow A West Board Edge. Hexrows A-P are in play

Balance: French receive Reinforcements in the Form of additional M4 A2 L Sherman arrives on Turn one
Germans use 10% of OB as Off Board Reinforcements
Victory Conditions; The Side that Controls Hex M 5 at Game end wind
Germans Setup First Roll die to determine who moves first dr 1-3 French 4-6 German
Turn Record 1 2 3 4 5
Scenario Orders of Battle
Elements of German Army setup south of Road Hexes I 10-H9-I 5- L5- N5- P4 ELR 3 SAN 5
Squads 838 x 3 658 SS 467 447 436 x 7 Concealment Counters x 6 Leaders 9-0 8-1
Support Weapons HMG LMG Panzerschreck AFV J Tiger x 3 SPW 251 x 3 Flak Panzer IV 37L w/IFE 12 ROF 3
______________________________________________________________________________________________________________________
Elements of French Task Force Battle Group 5 setup N-W of Road /Perimeter German Setup No French Units may setup on Road Hexes
ELR 3 SAN 3
Squads 546x9 Concealment Counters x 3 Leaders 9-2 8-0 Support Weapons MMG x 2 Bazooka 45 x 2
AFV M4 A2 L Sherman x 3 M4 A2 Sherman x 3 M 3 Halftrack x 2
Scenario Special Rules:
1. Environmental Conditions are moderate with no wind at start
2. French M4 A2 s must setup and use Platoon Movement for the duration of the Scenario
3. Both sides setup concealed if in concealment terrain
4. Units in Hexes K6-L6 Church may fire Panzerfaust/Panzerschreck /Bazooka with no back blast penalty
5. Germans may fortify one Building Location
6.The German 9-0 is a Party Official , all Commissar Rules apply to this Leader and any German Units in the Same Location as this Leader
Aftermath: French Tanks began a costly duel against The German Jagdtigers that were setup in ambush postiions. Battling on the French knocked out one Jagdtiger and disabled another in heavy fighting that depleted the French Task Force, outfitted with Lend Lease Sherman Tanks and American Equipment. The French Task force then awaited further Reinforcements to continue the battle, during the lull the Germans moved Jagdtigers to their switch positions for the next battle.

PassandReviewofWW2
Member
Posts: 165
Joined: 09 Aug 2016 19:24
Location: Europe

Re: Tactical Replay JagdTigers at Klingenberg April 1945

Postby PassandReviewofWW2 » 12 Sep 2017 17:25

Orders of Battle /Scenario instructions:
9-0 Leader use Finnish Counter from Beyond Valor Module
Ostwind is the German Flak Wagon Counter
Balance Provisions: German Reinforcements may enter from any Board Edge
French Reinforcement Enter from North or West Board Edge
Comments: The situation places German Units in Town with French Units directly across the street in a point blank shoot out

PassandReviewofWW2
Member
Posts: 165
Joined: 09 Aug 2016 19:24
Location: Europe

Re: Tactical Replay JagdTigers at Klingenberg April 1945

Postby PassandReviewofWW2 » 13 Sep 2017 16:53

The Perimeter setup area of Hexes shows Hex N 5 in the setup should read Hex N 3, Hex M 5 is German Controlled at Start
German Reinforcements enter on After Turn 1
Further Balance Provision add Air Support to French O B of one 1944 FB w/150 Bombs arrives on dr less than current Turn # and is recalled after making point attack


Return to “Reenactment”

Who is online

Users browsing this forum: CommonCrawl [Bot]