Discussions on all aspects of WW1, WW2 and Inter-War Era reenactment.
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PassandReviewofWW2
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#16
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by PassandReviewofWW2 » 11 Aug 2018, 20:08
- Turn One: German SS Squad with HMG/8-1 Leader Holding Victory Position will Prep Fire s DR of 12 Malfunctions HMG/Counterattack is the Order of the Day/J Tigers turn over their motors , the J Tiger across the Square Next to Church Rolls a Mechanical Reliability DR of 12 and is Immobilized/ The German SS Squad puts the HMG back in action on Turn 2
- Turn One: German SS Squad with HMG/8-1 Leader Holding Victory Position will Prep Fire s DR of 12 Malfunctions HMG/Counterattack is the Order of the Day/J Tigers turn over their motors , the J Tiger across the Square Next to Church Rolls a Mechanical Reliability DR of 12 and is Immobilized/ The German SS Squad puts the HMG back in action on Turn 2
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PassandReviewofWW2
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- Posts: 1248
- Joined: 09 Aug 2016, 20:24
- Location: Europe
#17
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by PassandReviewofWW2 » 13 Aug 2018, 17:47
- German Moves First Variant French Setup: After a Merci Less Mauling by German JadgTiger s in a German Moves First dr 4-6 Game Start; French devise a Firing Line along Level 2/Level on Hill to the West/the M4 A2 Platoon /M4 A2 L/Have Multiple Hit Capability /A To Hit DR Doubles results in Multiple Hit /with the Best Result of the Double Hit or making a Second DR applied/M 4 A 2 Platoon Setup on the Level Two Hill Graveyard Hexes /By rule Vehicles may SETUP in Buildings/Woods/ or other Terrain without having to Risk Bog Check/Setting up with the M4 A 2 Platoon are one 546 Squad and one Dummy Stack to check advance of any German Panzerfaust Teams
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PassandReviewofWW2
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- Posts: 1248
- Joined: 09 Aug 2016, 20:24
- Location: Europe
#18
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by PassandReviewofWW2 » 13 Aug 2018, 17:50
- The French M 4 A 2 Platoon Setup on Level Two Hill Grave Yard Hexes also have Wall Advantage /German To Hit must score a Turret Hit For Effect/a Hull Hit has no effect by striking the Wall not the Hull of the Target
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PassandReviewofWW2
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- Posts: 1248
- Joined: 09 Aug 2016, 20:24
- Location: Europe
#19
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by PassandReviewofWW2 » 13 Aug 2018, 17:54
- French M 4 A 2 L/Setup in loose Echelon /Bazooka 45 are positioned to Fire on Jadg Tigers attempting an attack sortie from the Town/The Allied Air Support should Arrive Automatically on Turn 2/Add another BAZ 45 to French O B
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PassandReviewofWW2
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- Posts: 1248
- Joined: 09 Aug 2016, 20:24
- Location: Europe
#20
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by PassandReviewofWW2 » 13 Aug 2018, 18:07
- Overview of revised French Setup to Deal with German moves First Game Start dr/ J Tiger s setup in restrictive confines along with J Tiger 11 MP determined a more set back French Setup/ BAZOOKA 45 are setup to Target Side /Rear of Any J Tiger exiting by Road or Bypass/Narrow Streets by Rule cost 1 MP per Hex side/ French M 4 A2/M4 A2 L Smoke Pots capability may be used only during Move Phase/ leaving +2 Dispersed Smoke that disappears at end of Move Phase/Smoke Rounds Fired During French Prep Fire Phase result in +3 Smoke for the Duration of Turn/+2 Dispersed Smoke thru German Turn/ Smoke Rounds Fired during Defensive Fire +2 Dispersed/are By Rule Considered Smoke Fired any other time First action beyond Prep Fire
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PassandReviewofWW2
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- Posts: 1248
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#21
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by PassandReviewofWW2 » 15 Aug 2018, 18:20
- Turn One: German Move First/French M4A2 setup on Level Two Hill Score Deliberate Immobilization To Hit # 2 at the Cost of One M 4 A2/Remaining Platoon Elements Reverse Gear Off Hill to Point Indicated to support weak French Infantry that cannot afford to lose any good order Squads and must apply the tactics of skulking back behind cover from German Fire/ With one J Tiger Immobilized the French Force now stands somewhat Better Chance/German Infantry still pose a significant Problem
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PassandReviewofWW2
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- Posts: 1248
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- Location: Europe
#22
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by PassandReviewofWW2 » 16 Aug 2018, 18:09
- Turn One : German Move First: Turn One German J Tiger with Support elements launch hair raising counterattack on French Left/M 3 Half Track survives point blank J Tiger To Kill Dice Roll 12 Voids all such To Kill results/the French M4 A2 L Knocked out by Panzer Faust Squad in German SPW 251/German Squad makes Panzer Faust Check dr 1-3/accepts backblast Penalty/color dr result MC on 1 Fire Power COlumn of Infantry Fire Table/J Tiger Rolls on is immobilized by Bazooka Team
counterattack against the French Left/The French M 3 Halftrack survives point blank fire from the J TIger TK Dice/ Roll of 12/ that voids any TK attack result/A 12 TH Dice Roll Malfunctions the Gun/The J Tiger rolls on is immobilized by Bazooka Team/German Infantry continue the Advance to clear French Infantry
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PassandReviewofWW2
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- Posts: 1248
- Joined: 09 Aug 2016, 20:24
- Location: Europe
#23
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by PassandReviewofWW2 » 16 Aug 2018, 18:16
- Turn One : German J Tiger on Level One Hill Cross Road is first immobilized then knocked out/Burning Wreck DR of 2 /Side Hit from Point Blank Fire from M 4 A2 L narrowly missed by Panzer Faust from German Squad in Halftrack Following J TIger/The J Tiger + 1 Hindrance to That To Hit Attempt/The J Tiger at Level One Cannot be fired on by Level 0 /Ground Level M 4s that cannot see over the Level0-Level one Hill Crestline
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PassandReviewofWW2
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- Posts: 1248
- Joined: 09 Aug 2016, 20:24
- Location: Europe
#24
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by PassandReviewofWW2 » 16 Aug 2018, 18:27
- Turn One: End German Turn One/ J Tigers on the Attack/the French Defense in Echelon or in Layers cannot stop the German Heavy Armor from moving to attack, that then must deal with French Units firing from different directions on Side or Rear of
German Heavy Armor to either immobilized or knock out each J Tiger / even so alot of Tough Fighting Remains to fight into the Town and the Victory Hex - IMG_2484[1].JPG (174.83 KiB) Viewed 2495 times
- Turn One: End German Turn One/ J Tigers on the Attack/the French Defense in Echelon or in Layers cannot stop the German Heavy Armor from moving to attack, that then must deal with French Units firing from different directions on Side or Rear of
German Heavy Armor to either immobilized or knock out each J Tiger / even so alot of Tough Fighting Remains to fight into the Town and the Victory Hex - IMG_2484[1].JPG (174.83 KiB) Viewed 2495 times